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Homeworld: Cataclysm was developed within 2000 as an expansion set of the original Homeworld that turned into a have-alone game. Unlike its predecessor, it was developed by Barking Dog Studios, but it was however by Sierra Entertainment. A 'proper' sequel, Homeworld 2, is unrelated.
Cataclysm utilizes a equivalent stake engine when a original Homeworld, & is fundamentally an additional back's worth of the equivalent sort of content - strategic three-dimensional space combat - sustaining a select few tune-ups to the original, somewhat clumsy interface. A story occurs as newly of these, focusing on the struggles of the antecedently unimportant mineworker of Kiith Somtaaw, the minor kinship group amongst a Kushan, when it unknowingly release a fatal menace called The Beast on the galaxy and seek to contain it.
A game is little inside shell than its predecessor & streamlines a choice of ship types by reducing a total of different ships when enhancing a versatility of the odd ones.
Unluckily, a game was like ill-received & is considered somewhat imbalanced inside multiplayer battles.
Although a cases of the game keep around non been officially dismissed when non-canonical, it is non mentioned in the avowedly sequel, Homeworld Two.
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